Dynamics engines and shatter effects for Maya
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Resolution: 1920×1080
Camera: Panavision CineAlta
Source footage: 10-bit DPX










Autodesk Maya 2011 Hotfix 3 – 1.5 GB
319246 Mac: All error messages do not appear via Python
339016 All windows redraw on hotbox and marking menu use
350611 Sequencer XML Export not compatible with Autodesk Smoke
351769 Remove environment variable for enabling active stereo on Windows Vista and Windows 7
353250 64 bit Mac vector render plugin not built for 64bit Mac
353529 Sequencer : wrong duration for movie files in XML files exported from Maya
354884 Lost ‐ add option box to menu item in the middle of a menu
354995 Inserting a menu item after the last one in a menu crashes Maya
355735 Duplicating airField increases the scene file size
356034 EDL export fails with error: global name ‘clip’ is not defined
356134 Sequencer XML export is missing timebase element for time code definition
356180 timeControl ‐showKeys fails to find channel box
356272 The interface stops refreshing or updating
357073 Unwanted blurred reflection with mental ray 1
358055 nParticle into fluid emission is not happening on certain frames
358521 Reference parenting doesn’t stay saved when you re‐open file
358725 OGS viewport does not handle newer GL drivers
358825 CER crash when drag and drop in the Hypergraph on Mac OSX 64 bit
358843 UI no longer refreshing when using wacom tablet
359040 Hotbox will not drop down after calling render view from hotbox
359614 Update FBX to 2011.3
359678 Hair collision is off by one frame from animation
359933 GLFunctionTable.cpp doesn’t recognize OpenGL versions properly
361381 Empty ramps when reading 2010 particle file into 2011
Note: Every hotfix is cumulative; it contains the fixes from the hotfix(es) that preceded it. For example, Hotfix #3 includes the fixes released in Hotfix #1 and Hotfix #2, therefore you do not need to download and install all of them, only last hotfix.
But it’s not HOTFIX, its full installation of Autodesk Maya 2011.
http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=15407662&linkID=9242259
Autodesk Maya 2011 Hotfix 2 – 1.5 GB
307342 – Attach existing Fluid cache doesn’t hook up channels properly
349676 – Batch rendering cached fluid is slow for advanced frames
351488 – Film offset can cause render artifacts
351823 – CER on Mac 32 bit hangs with beach ball
352445 – Hide zero column is broken in component editor
353533 – Playblast is hardcoded to 24 fps
353740 – Change the default setting for Trax colors
353968 – Render view contrast/exposure
354350 – Hidden geometry casts shadows in renderPass node AE in JP Maya
354392 – Wacom in Maya not working under FC12
354774 – Joint orientation doesn’t match previous versions of Maya
354954 – Mesh reduction crashes Maya
355937 – Problems when reassigning a resizable Fluid cache
355941 – Maya crashes when editing interactive bind
355956 – Render view overrides all other windows in OSX
356253 – Changing the light type in floating Attribute Editor crashes Maya
356256 – ikBlend causes flip of IK bones in 2011 using anything but XYZ orientation
357023 – CER crash when pressing Shift + G hotkey (Mac and Linux)
357418 – CER crash when loading TGA files with Unicode characters
358964 – Mesh > Separate crashes Maya with R6025 run‐time error
Note: Every hotfix is cumulative; it contains the fixes from the hotfix(es) that preceded it. For example, Hotfix #2 includes the fixes released in Hotfix #1, therefore you do not need to download and install both hotfixes.
But it’s not HOTFIX, its full installation of Autodesk Maya 2011.
http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=15255438&linkID=9242259

20 months ago i published project World of Warcraft 3D models in Maya – part1, how to import 3D models from MMORGP World of Warcraft to Autodesk Maya. There was used Maya 2008 Extension 2, WoW Model Viewer ver. 0.5.08 and MilkShape. Now we have here World of Warcraft – Wrath Of The Lich King, Maya 2011 Hotfix1 and WoW Model Viewer 0.7.0.1 [r206]. Now it’s all easy and simple. :) You don’t need another software for some corrections.
Maya 2011
WoW Model Viewer 0.7.0.1
WoW Model Viewer exporting is easy, you can turn off Preserve Directory Structure in Export Options, because then all textures will be extracted to same directory as your model and you can simply move all textures to your sourceimages directory of your Maya project. And there are 2 file-formats which Maya can read, OBJ and 3DS. With 3DS you must have installed Bonus Tools for Maya.



When you have problems in Maya 2011 with import of textures when you importing OBJ-file into Maya, problem is in MTL file. OBJ with MTL are very old file-formats.
You can have textures paths correct, but when your MTL-file not contain Ns exponent for every material, then no textures are imported.
Ns exponent: Specifies the specular exponent for the current material. This defines the focus of the specular highlight. “exponent” is the value for the specular exponent. A high exponent results in a tight, concentrated highlight. Ns values normally range from 0 to 1000.
# Example
newmtl material_356
Kd 1.0000 1.0000 1.0000
Ns 1
illum 0
map_Kd texture.tga
Autodesk Maya 2011 – General Animation Overview – HD [1:33]

Autodesk Maya 2011 – Modeling Overview – HD [1:15]

Autodesk Maya 2011 – Rendering Overview – HD [1:31]

Autodesk Maya 2011 – Enhanced UI – HD [1:04]

Autodesk Maya 2011 – Dynamics & Effects Overview – HD [1:59]

Maya 2011 Highlight (Part 2) – Modeling and general workflow improvements [10:26]
Autodesk Maya 2011 Hotfix 1 – 1.5 GB
350487 – Maya crashes when navigating through menus on Mac 64-bit
356542 – Viewport renderer plugins do not work
356289 – mental images Material no longer respects refraction limit
356557 – mental images Material Ambient Occlusion color bleed stops Final Gather bounces
But it’s not HOTFIX, its full installation of Autodesk Maya 2011.
http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=15113998&linkID=9242259
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When Maya 2011 starting, it looking for startup splash screen
or startup image MayaStartupImage.png in following directories: