<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>www.toxik.sk &#124; CG Blog &#187; V-Ray</title>
	<atom:link href="http://www.toxik.sk/category/v-ray/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.toxik.sk</link>
	<description>autodesk maya, vfx, tips and tricks, rendering, compositing, 3D, 2D</description>
	<lastBuildDate>Thu, 02 Jun 2022 15:18:08 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>V-Ray 3.0 for Maya</title>
		<link>https://www.toxik.sk/v-ray-3-0-for-maya/</link>
		<comments>https://www.toxik.sk/v-ray-3-0-for-maya/#comments</comments>
		<pubDate>Thu, 20 Mar 2014 17:42:43 +0000</pubDate>
		<dc:creator>toxik</dc:creator>
				<category><![CDATA[Maya]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Plug-ins]]></category>
		<category><![CDATA[V-Ray]]></category>

		<guid isPermaLink="false">http://www.toxik.sk/?p=270</guid>
		<description><![CDATA[
V-Ray 3.0 for Maya &#8211; Max Ray Intensity
http://www.youtube.com/watch?v=KVyGzS9j5MQ
V-Ray 3.0 for Maya &#8211; Progressive Rendering
http://www.youtube.com/watch?v=s2yBk1RuLJA
V-Ray 3.0 for Maya &#8211; Rendering Hair
http://www.youtube.com/watch?v=s23kHhBWlKk
V-Ray 3.0 for Maya &#8211; V-Ray RT GPU
http://www.youtube.com/watch?v=170Zr0kMOIc
V-Ray 3.0 for Maya &#8211; VFB
http://www.youtube.com/watch?v=e01kvGCc688
]]></description>
		<wfw:commentRss>https://www.toxik.sk/v-ray-3-0-for-maya/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>V-Ray dongle is home</title>
		<link>https://www.toxik.sk/vray-dongle-is-home/</link>
		<comments>https://www.toxik.sk/vray-dongle-is-home/#comments</comments>
		<pubDate>Tue, 29 Jan 2013 20:33:58 +0000</pubDate>
		<dc:creator>toxik</dc:creator>
				<category><![CDATA[Maya]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Plug-ins]]></category>
		<category><![CDATA[V-Ray]]></category>
		<category><![CDATA[dongle]]></category>
		<category><![CDATA[flops]]></category>
		<category><![CDATA[gflops]]></category>
		<category><![CDATA[ghz]]></category>
		<category><![CDATA[pflops]]></category>
		<category><![CDATA[renderfarm]]></category>
		<category><![CDATA[tflops]]></category>
		<category><![CDATA[vray]]></category>

		<guid isPermaLink="false">http://www.toxik.sk/?p=258</guid>
		<description><![CDATA[
V-Ray dongle is home. :) V-Ray for Maya only for 799 &#8364;. And with new renderfarm power about 172 GHz is incredible.

http://www.chaosgroup.com
]]></description>
		<wfw:commentRss>https://www.toxik.sk/vray-dongle-is-home/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Half-Life and Half-Life2 maps in Maya</title>
		<link>https://www.toxik.sk/half-life-and-half-life2-maps-in-maya/</link>
		<comments>https://www.toxik.sk/half-life-and-half-life2-maps-in-maya/#comments</comments>
		<pubDate>Mon, 12 May 2008 21:51:08 +0000</pubDate>
		<dc:creator>toxik</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[Mel-Scripts]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[RenderMan]]></category>
		<category><![CDATA[V-Ray]]></category>
		<category><![CDATA[counter strike]]></category>
		<category><![CDATA[counterstrike]]></category>
		<category><![CDATA[half life 2]]></category>
		<category><![CDATA[half-life]]></category>
		<category><![CDATA[half-life2]]></category>
		<category><![CDATA[halflife]]></category>
		<category><![CDATA[halflife 2]]></category>
		<category><![CDATA[halflife2]]></category>
		<category><![CDATA[hl]]></category>
		<category><![CDATA[hl2]]></category>
		<category><![CDATA[vray]]></category>

		<guid isPermaLink="false">http://www.toxik.sk/?p=6</guid>
		<description><![CDATA[This is my test of some Half-Life and Half-Life2 maps imported to Maya with all textures.
For extraction maps from Valve GCF archives i used GCFScape, and converting bsp to obj with Crafty from Nem&#8217;s Tools. For textures i create little mel-script importMtl.mel which automaticaly import all textures correctly to Maya.
But there is a problem with [...]]]></description>
		<wfw:commentRss>https://www.toxik.sk/half-life-and-half-life2-maps-in-maya/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
	</channel>
</rss>
