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	<title>www.toxik.sk &#124; CG Blog &#187; RenderMan</title>
	<atom:link href="http://www.toxik.sk/category/renderman/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.toxik.sk</link>
	<description>autodesk maya, vfx, tips and tricks, rendering, compositing, 3D, 2D</description>
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		<title>RenderMan for Maya 4.0 &amp; RenderMan Studio 3.0</title>
		<link>https://www.toxik.sk/renderman-for-maya-40-and-renderman-studio-30/</link>
		<comments>https://www.toxik.sk/renderman-for-maya-40-and-renderman-studio-30/#comments</comments>
		<pubDate>Mon, 04 Oct 2010 14:48:27 +0000</pubDate>
		<dc:creator>toxik</dc:creator>
				<category><![CDATA[Maya]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Plug-ins]]></category>
		<category><![CDATA[RenderMan]]></category>
		<category><![CDATA[2011]]></category>
		<category><![CDATA[maya2011]]></category>
		<category><![CDATA[pixar]]></category>
		<category><![CDATA[pixar's]]></category>
		<category><![CDATA[ptex]]></category>
		<category><![CDATA[studio]]></category>
		<category><![CDATA[tractor]]></category>

		<guid isPermaLink="false">http://www.toxik.sk/?p=222</guid>
		<description><![CDATA[

RenderMan for Maya 4.0

accelerated performance via the addition of unlimited threading
significant acceleration and memory efficiencies from core optimizations to the internal renderer
new unified interface for RenderMan Controls
support Maya Fluids
Maya 2011 compatibility
and more


DOWNLOAD EVAL




RenderMan Studio 3.0

enhanced Slim integration
new production-quality shader library
relighting GUI built on PRMan’s re-rendering API
enhanced co-shader support
PSets
Ptex compatibility
Tractor (distributed render management)
and more

]]></description>
		<wfw:commentRss>https://www.toxik.sk/renderman-for-maya-40-and-renderman-studio-30/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>WANASTOWI VJECY &#8211; Lady Karneval (Music Video)</title>
		<link>https://www.toxik.sk/wanastowi-vjecy-lady-karneval-music-video/</link>
		<comments>https://www.toxik.sk/wanastowi-vjecy-lady-karneval-music-video/#comments</comments>
		<pubDate>Tue, 25 Aug 2009 11:45:23 +0000</pubDate>
		<dc:creator>toxik</dc:creator>
				<category><![CDATA[Fusion]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[RenderMan]]></category>
		<category><![CDATA[3d animation]]></category>
		<category><![CDATA[HD]]></category>
		<category><![CDATA[karneval]]></category>
		<category><![CDATA[lady]]></category>
		<category><![CDATA[lady karneval]]></category>
		<category><![CDATA[ladycarneval]]></category>
		<category><![CDATA[ladykarneval]]></category>
		<category><![CDATA[making of]]></category>
		<category><![CDATA[makingof]]></category>
		<category><![CDATA[movie]]></category>
		<category><![CDATA[music video]]></category>
		<category><![CDATA[vjecy]]></category>
		<category><![CDATA[wanastowi]]></category>
		<category><![CDATA[wanastowi vjecy]]></category>
		<category><![CDATA[wanastowivjecy]]></category>

		<guid isPermaLink="false">http://www.toxik.sk/?p=12</guid>
		<description><![CDATA[Some time have passed and I can bring to your attention more images/information about the project I was working on in Studio727. It is a music video for Czech rock legend, band called Wanastowi Vjecy. There were five 3D artists working on the project on permanent basis for 10 months. We were not dedicated only [...]]]></description>
		<wfw:commentRss>https://www.toxik.sk/wanastowi-vjecy-lady-karneval-music-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ReelSmart Motion Blur in RenderMan</title>
		<link>https://www.toxik.sk/reelsmart-motion-blur-in-renderman/</link>
		<comments>https://www.toxik.sk/reelsmart-motion-blur-in-renderman/#comments</comments>
		<pubDate>Thu, 14 May 2009 22:01:54 +0000</pubDate>
		<dc:creator>toxik</dc:creator>
				<category><![CDATA[Maya]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[RenderMan]]></category>

		<guid isPermaLink="false">http://www.toxik.sk/?p=61</guid>
		<description><![CDATA[Simple test of shader for ReelSmart Motion Blur from RE:Vision Effects in RenderMan.



Rendered fur is Shave and Haircut from Joe Alter.

Click here for short example video.
]]></description>
		<wfw:commentRss>https://www.toxik.sk/reelsmart-motion-blur-in-renderman/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>RenderMan for Maya 3.0 speed performance tests</title>
		<link>https://www.toxik.sk/renderman-for-maya-30-speed-performance-tests/</link>
		<comments>https://www.toxik.sk/renderman-for-maya-30-speed-performance-tests/#comments</comments>
		<pubDate>Tue, 12 May 2009 02:32:04 +0000</pubDate>
		<dc:creator>toxik</dc:creator>
				<category><![CDATA[Maya]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Plug-ins]]></category>
		<category><![CDATA[RenderMan]]></category>

		<guid isPermaLink="false">http://www.toxik.sk/?p=60</guid>
		<description><![CDATA[All tests was done in HD720 resolution. I used Maya 2008 and 2009 together,
because there is small difference in rendering speed of RenderMan.
Tests illustrate difference in speed between RenderMan 2.0.1 and RenderMan 3.0 Eval.



RenderMan 2.0.1 &#8211; 32bit
Intel Core2 Quad Q9300 2.5
4 GB RAM
XP Pro. SP3 &#8211; 32bit
Maya 2008 Ext2
RenderMan 3.0 Eval &#8211; 32bit
Intel Core2 Quad [...]]]></description>
		<wfw:commentRss>https://www.toxik.sk/renderman-for-maya-30-speed-performance-tests/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>RenderMan for Maya 3.0</title>
		<link>https://www.toxik.sk/renderman-for-maya-30/</link>
		<comments>https://www.toxik.sk/renderman-for-maya-30/#comments</comments>
		<pubDate>Tue, 12 May 2009 01:40:01 +0000</pubDate>
		<dc:creator>toxik</dc:creator>
				<category><![CDATA[Maya]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Plug-ins]]></category>
		<category><![CDATA[RenderMan]]></category>

		<guid isPermaLink="false">http://www.toxik.sk/?p=59</guid>
		<description><![CDATA[

Introduction

The following is a list of what&#8217;s new in RenderMan for Maya 3.0.
New Features


PRMan 14 — RenderMan for Maya now features a fully-integrated PRMan 14, providing users access to advanced multi-threading, enhanced shading features, and vastly improved performance. For a more complete look at PRMan 14, please see the current RenderMan Pro Server release notes [...]]]></description>
		<wfw:commentRss>https://www.toxik.sk/renderman-for-maya-30/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Half-Life and Half-Life2 maps in Maya</title>
		<link>https://www.toxik.sk/half-life-and-half-life2-maps-in-maya/</link>
		<comments>https://www.toxik.sk/half-life-and-half-life2-maps-in-maya/#comments</comments>
		<pubDate>Mon, 12 May 2008 21:51:08 +0000</pubDate>
		<dc:creator>toxik</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[Mel-Scripts]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[RenderMan]]></category>
		<category><![CDATA[V-Ray]]></category>
		<category><![CDATA[counter strike]]></category>
		<category><![CDATA[counterstrike]]></category>
		<category><![CDATA[half life 2]]></category>
		<category><![CDATA[half-life]]></category>
		<category><![CDATA[half-life2]]></category>
		<category><![CDATA[halflife]]></category>
		<category><![CDATA[halflife 2]]></category>
		<category><![CDATA[halflife2]]></category>
		<category><![CDATA[hl]]></category>
		<category><![CDATA[hl2]]></category>
		<category><![CDATA[vray]]></category>

		<guid isPermaLink="false">http://www.toxik.sk/?p=6</guid>
		<description><![CDATA[This is my test of some Half-Life and Half-Life2 maps imported to Maya with all textures.
For extraction maps from Valve GCF archives i used GCFScape, and converting bsp to obj with Crafty from Nem&#8217;s Tools. For textures i create little mel-script importMtl.mel which automaticaly import all textures correctly to Maya.
But there is a problem with [...]]]></description>
		<wfw:commentRss>https://www.toxik.sk/half-life-and-half-life2-maps-in-maya/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
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