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	<title>www.toxik.sk &#124; CG Blog &#187; Plug-ins</title>
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	<link>https://www.toxik.sk</link>
	<description>autodesk maya, vfx, tips and tricks, rendering, compositing, 3D, 2D</description>
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			<item>
		<title>V-Ray 3.0 for Maya</title>
		<link>https://www.toxik.sk/v-ray-3-0-for-maya/</link>
		<comments>https://www.toxik.sk/v-ray-3-0-for-maya/#comments</comments>
		<pubDate>Thu, 20 Mar 2014 17:42:43 +0000</pubDate>
		<dc:creator>toxik</dc:creator>
				<category><![CDATA[Maya]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Plug-ins]]></category>
		<category><![CDATA[V-Ray]]></category>

		<guid isPermaLink="false">http://www.toxik.sk/?p=270</guid>
		<description><![CDATA[
V-Ray 3.0 for Maya &#8211; Max Ray Intensity
http://www.youtube.com/watch?v=KVyGzS9j5MQ
V-Ray 3.0 for Maya &#8211; Progressive Rendering
http://www.youtube.com/watch?v=s2yBk1RuLJA
V-Ray 3.0 for Maya &#8211; Rendering Hair
http://www.youtube.com/watch?v=s23kHhBWlKk
V-Ray 3.0 for Maya &#8211; V-Ray RT GPU
http://www.youtube.com/watch?v=170Zr0kMOIc
V-Ray 3.0 for Maya &#8211; VFB
http://www.youtube.com/watch?v=e01kvGCc688
]]></description>
		<wfw:commentRss>https://www.toxik.sk/v-ray-3-0-for-maya/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>V-Ray dongle is home</title>
		<link>https://www.toxik.sk/vray-dongle-is-home/</link>
		<comments>https://www.toxik.sk/vray-dongle-is-home/#comments</comments>
		<pubDate>Tue, 29 Jan 2013 20:33:58 +0000</pubDate>
		<dc:creator>toxik</dc:creator>
				<category><![CDATA[Maya]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Plug-ins]]></category>
		<category><![CDATA[V-Ray]]></category>
		<category><![CDATA[dongle]]></category>
		<category><![CDATA[flops]]></category>
		<category><![CDATA[gflops]]></category>
		<category><![CDATA[ghz]]></category>
		<category><![CDATA[pflops]]></category>
		<category><![CDATA[renderfarm]]></category>
		<category><![CDATA[tflops]]></category>
		<category><![CDATA[vray]]></category>

		<guid isPermaLink="false">http://www.toxik.sk/?p=258</guid>
		<description><![CDATA[
V-Ray dongle is home. :) V-Ray for Maya only for 799 &#8364;. And with new renderfarm power about 172 GHz is incredible.

http://www.chaosgroup.com
]]></description>
		<wfw:commentRss>https://www.toxik.sk/vray-dongle-is-home/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>BulletDynamica 2.80 released</title>
		<link>https://www.toxik.sk/bullet-dynamica-280-released/</link>
		<comments>https://www.toxik.sk/bullet-dynamica-280-released/#comments</comments>
		<pubDate>Sat, 17 Mar 2012 02:23:29 +0000</pubDate>
		<dc:creator>toxik</dc:creator>
				<category><![CDATA[Maya]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Plug-ins]]></category>
		<category><![CDATA[bullet]]></category>
		<category><![CDATA[BulletDynamica]]></category>
		<category><![CDATA[dynamica]]></category>
		<category><![CDATA[gpu]]></category>
		<category><![CDATA[OpenCL]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[simulation]]></category>

		<guid isPermaLink="false">http://www.toxik.sk/?p=234</guid>
		<description><![CDATA[
Bullet 2.80 includes a preview of the GPU rigid body pipeline by Takahiro Harada, running 100% on the GPU using OpenCL. You can check out the Youtube videos. A new AMD Radeon 7970 Tahiti can simulate 110k objects in real-time between 15-30 frames/second. It also works on recent NVIDIA GPUs with latest drivers.
Graham Rhodes and [...]]]></description>
		<wfw:commentRss>https://www.toxik.sk/bullet-dynamica-280-released/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>RenderMan for Maya 4.0 &amp; RenderMan Studio 3.0</title>
		<link>https://www.toxik.sk/renderman-for-maya-40-and-renderman-studio-30/</link>
		<comments>https://www.toxik.sk/renderman-for-maya-40-and-renderman-studio-30/#comments</comments>
		<pubDate>Mon, 04 Oct 2010 14:48:27 +0000</pubDate>
		<dc:creator>toxik</dc:creator>
				<category><![CDATA[Maya]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Plug-ins]]></category>
		<category><![CDATA[RenderMan]]></category>
		<category><![CDATA[2011]]></category>
		<category><![CDATA[maya2011]]></category>
		<category><![CDATA[pixar]]></category>
		<category><![CDATA[pixar's]]></category>
		<category><![CDATA[ptex]]></category>
		<category><![CDATA[studio]]></category>
		<category><![CDATA[tractor]]></category>

		<guid isPermaLink="false">http://www.toxik.sk/?p=222</guid>
		<description><![CDATA[

RenderMan for Maya 4.0

accelerated performance via the addition of unlimited threading
significant acceleration and memory efficiencies from core optimizations to the internal renderer
new unified interface for RenderMan Controls
support Maya Fluids
Maya 2011 compatibility
and more


DOWNLOAD EVAL




RenderMan Studio 3.0

enhanced Slim integration
new production-quality shader library
relighting GUI built on PRMan’s re-rendering API
enhanced co-shader support
PSets
Ptex compatibility
Tractor (distributed render management)
and more

]]></description>
		<wfw:commentRss>https://www.toxik.sk/renderman-for-maya-40-and-renderman-studio-30/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Dynamics engines and shatter effects for Maya</title>
		<link>https://www.toxik.sk/dynamics-engines-and-shatter-effects-for-maya/</link>
		<comments>https://www.toxik.sk/dynamics-engines-and-shatter-effects-for-maya/#comments</comments>
		<pubDate>Mon, 26 Jul 2010 18:49:14 +0000</pubDate>
		<dc:creator>toxik</dc:creator>
				<category><![CDATA[Maya]]></category>
		<category><![CDATA[Mel-Scripts]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Plug-ins]]></category>
		<category><![CDATA[Python]]></category>
		<category><![CDATA[blastcode]]></category>
		<category><![CDATA[bullet]]></category>
		<category><![CDATA[dmm]]></category>
		<category><![CDATA[dynamica]]></category>
		<category><![CDATA[dynamics]]></category>
		<category><![CDATA[fracture]]></category>
		<category><![CDATA[FractureFX]]></category>
		<category><![CDATA[nvidia]]></category>
		<category><![CDATA[physbam]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[physx]]></category>
		<category><![CDATA[phyx]]></category>
		<category><![CDATA[pixelux]]></category>
		<category><![CDATA[shatter]]></category>
		<category><![CDATA[voronoi]]></category>

		<guid isPermaLink="false">http://www.toxik.sk/?p=62</guid>
		<description><![CDATA[Some preview test images:


Free Plug-ins &#38; Scripts
Crack Me &#8211; CreativeCrash
yd_cracKut &#8211; CreativeCrash
Destructor &#8211; CreativeCrash
ShatterPlus &#8211; CreativeCrash &#124; HomePage
dg_Voro_Py &#8211; CreativeCrash
Commercial Plug-ins
Ruins &#8211; HomePage
Fracture &#8211; CreativeCrash &#124; HomePage
BlastCode Megaton &#8211; HomePage
Fracture FX &#8211; HomePage
Dynamics Engines
Bullet Physics Library &#8211; HomePage &#124; Google Code &#124; Google Code for Maya 
Pixelux DMM &#8211; [ Digital Molecular Matter ] &#8211; [...]]]></description>
		<wfw:commentRss>https://www.toxik.sk/dynamics-engines-and-shatter-effects-for-maya/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>RenderMan for Maya 3.0 speed performance tests</title>
		<link>https://www.toxik.sk/renderman-for-maya-30-speed-performance-tests/</link>
		<comments>https://www.toxik.sk/renderman-for-maya-30-speed-performance-tests/#comments</comments>
		<pubDate>Tue, 12 May 2009 02:32:04 +0000</pubDate>
		<dc:creator>toxik</dc:creator>
				<category><![CDATA[Maya]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Plug-ins]]></category>
		<category><![CDATA[RenderMan]]></category>

		<guid isPermaLink="false">http://www.toxik.sk/?p=60</guid>
		<description><![CDATA[All tests was done in HD720 resolution. I used Maya 2008 and 2009 together,
because there is small difference in rendering speed of RenderMan.
Tests illustrate difference in speed between RenderMan 2.0.1 and RenderMan 3.0 Eval.



RenderMan 2.0.1 &#8211; 32bit
Intel Core2 Quad Q9300 2.5
4 GB RAM
XP Pro. SP3 &#8211; 32bit
Maya 2008 Ext2
RenderMan 3.0 Eval &#8211; 32bit
Intel Core2 Quad [...]]]></description>
		<wfw:commentRss>https://www.toxik.sk/renderman-for-maya-30-speed-performance-tests/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>RenderMan for Maya 3.0</title>
		<link>https://www.toxik.sk/renderman-for-maya-30/</link>
		<comments>https://www.toxik.sk/renderman-for-maya-30/#comments</comments>
		<pubDate>Tue, 12 May 2009 01:40:01 +0000</pubDate>
		<dc:creator>toxik</dc:creator>
				<category><![CDATA[Maya]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Plug-ins]]></category>
		<category><![CDATA[RenderMan]]></category>

		<guid isPermaLink="false">http://www.toxik.sk/?p=59</guid>
		<description><![CDATA[

Introduction

The following is a list of what&#8217;s new in RenderMan for Maya 3.0.
New Features


PRMan 14 — RenderMan for Maya now features a fully-integrated PRMan 14, providing users access to advanced multi-threading, enhanced shading features, and vastly improved performance. For a more complete look at PRMan 14, please see the current RenderMan Pro Server release notes [...]]]></description>
		<wfw:commentRss>https://www.toxik.sk/renderman-for-maya-30/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>New noise deformer for Maya</title>
		<link>https://www.toxik.sk/new-noise-deformer-for-maya/</link>
		<comments>https://www.toxik.sk/new-noise-deformer-for-maya/#comments</comments>
		<pubDate>Wed, 03 Dec 2008 08:38:11 +0000</pubDate>
		<dc:creator>toxik</dc:creator>
				<category><![CDATA[Maya]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Plug-ins]]></category>

		<guid isPermaLink="false">http://www.toxik.sk/?p=46</guid>
		<description><![CDATA[DisplaceD is new noise deformer plugin for Maya by Hajime Nakamura.

Its very usefull and faster than previous NoideD plugin.
With DisplaceD you can use as source image file or procedual textures.
]]></description>
		<wfw:commentRss>https://www.toxik.sk/new-noise-deformer-for-maya/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SyFlex 3.9 Multi-threading</title>
		<link>https://www.toxik.sk/syflex-39-multi-threading/</link>
		<comments>https://www.toxik.sk/syflex-39-multi-threading/#comments</comments>
		<pubDate>Sun, 17 Aug 2008 21:41:11 +0000</pubDate>
		<dc:creator>toxik</dc:creator>
				<category><![CDATA[Maya]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Plug-ins]]></category>
		<category><![CDATA[3.9]]></category>
		<category><![CDATA[syflex]]></category>
		<category><![CDATA[syflex 3]]></category>

		<guid isPermaLink="false">http://www.toxik.sk/?p=18</guid>
		<description><![CDATA[Syflex is now multi-threaded.
Which means on a multi-core (or multi-CPU) computer, Syflex will be even faster than before.
Syflex is now up to 15 times faster than any other cloth simulator on the market.

SyFlex is available for:
- Maya 2009 / 2008 / 8.5 / 8.0 (Linux 32 and 64 bits, Windows 32 and 64 bits, OSX)
- [...]]]></description>
		<wfw:commentRss>https://www.toxik.sk/syflex-39-multi-threading/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Noise deformers for Maya</title>
		<link>https://www.toxik.sk/noise-deformers-for-maya/</link>
		<comments>https://www.toxik.sk/noise-deformers-for-maya/#comments</comments>
		<pubDate>Sat, 01 Mar 2008 14:11:26 +0000</pubDate>
		<dc:creator>toxik</dc:creator>
				<category><![CDATA[Maya]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Plug-ins]]></category>

		<guid isPermaLink="false">http://www.toxik.sk/?p=9</guid>
		<description><![CDATA[NoiseD 1.42 by Hajime Nakamura
Wobble 0.9 by Felix Ulber
]]></description>
		<wfw:commentRss>https://www.toxik.sk/noise-deformers-for-maya/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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